Land's Wrath

Land's Wrath was a villainous synthetic Zygarde originally created by Pokébellum, but had since broke free of them and opposed them and their creations. He died at the end of the so-called Wrath Incident.

Backstory
Created as a fail-safe for the Pokébellum group to capture or control their creations around about the same time as Project Grade X, this Zygarde was originally a mindless automaton made of artificial rubber Zygarde Cells. However, during a field test, one of the cells converted into a Zygarde Core, granting him sentience. Horrified by his slavery, Zygarde fought to be free of the group, but found that inbuilt programs kept him tied to Pokébellum as long as his charges remained alive. Focused on nothing more than freedom, he set out to kill Oblivion Wing and Mist Purge.

Originally being calm and collected, as he began absorbing more and more cells, his mental state began to degrade as he became addicted to the power his new cells give him. He was currently manic, easily offended and exceedingly dangerous.

Eventually, the incident known as the Wrath Incident happened, where he got what he wanted, but by then he was so addicted that he didn't care less, transforming into a 100% Zygarde which the Pokéhero Force had to fight alongside some other people. Eventually though, he was defeated, and his last act in life was to grant Luster Purge - who he had originally corrupted - all of his memories and the like.

Powers
Since he was made up of thousands of individual cells he has full control over, Land's Wrath could form and bend his body in ways that would be considered deadly for others. He could also separate his cells to create a weaker double to fight alongside him. He also could shift the color of his body to blend into whatever is behind him, becoming practically invisible, as well as having the ability to cancel out any Aura related power or contraption just by being around. Finally, he could an convert other organic or synthetic beings into more Zygarde Cells (and sometimes Zygarde Core Cells) that he can absorb to grow in power, and change between his 10%, 50% and Complete Forms, growing larger and more powerful with each one.

Known Moves

 * Thousand Arrows - Land's Wrath can shoot energy bolts from his back that will lock on to a target and will chase them down until they hit something
 * Thousand Waves - Land's Wrath releases waves of green energy that tear anything in the way to shreds
 * Land's Wrath - The move he's named after, he can crack the earth and send a blast of energy that can leave burns, similar to magma